

General:
1. Staff will never ask you for your password.
2. It is mandatory for team leaders to read the rules prior to match play and make sure all of their players abide by the rules.
3. Breaking any rule may result in a forfeit of a match, or ban from WOGL
4. The rules are subject to change at any time, so check them before every match
5. Team or Player names may not contain inappropriate language.
6. All matches are to be played with the Scrim Spot WOGL anti-cheat client running.
7. Anti-cheat keys for registration will be PM'd to team leaders via the forum system.
8. Play on the computer you registered the anti-cheat with, they are hardware specific. If you need to reformat your computer, contact the ac staff via the help center.
9. We will be allowing 1 name change per person per season. What you want to do is make your Forum( or IGN field ), League , & AC accounts all match your AVA IGN when you make these accounts. The Help Center is flooded with these type's of requests.
In Game Gear Restrictions
No items that can only be obtained via the Capsule Shop
2 thrown weapon slots maximum
In Game Etiquette
Abuse of the Global Chat in matches, insulting other players or staff can result in the loss of 1 point, half, match, suspension or bans subject to severity of offense and repeated offense.
Demolition/Escort Match Format:
1. Winning Condition: 8 wins 15 rounds
2. Max Players: 10
3. Friendly Fire: On
4. Spectators: No (only for casts)
5. Free Join: On
6. Ghost Chat: Off
7. Auto-Team Balance: Off
8. 3rd Person Spectate: Off
9. Home team is responsible for creating the room in their desired server (east/west) and responsible for ensuring the game settings are correct.
10. The map for each week will be posted in the schedule/match report forums.
11. The first half is played with the Home team starting on NRF side. Teams are then to play the 2nd half with the Away team starting on NRF side.
12. Add up the scores from the two halves and that is the winner of the map. If it is a tie teams are to replay the map with a Winning Condition: 3 wins 5 rounds format.
13. In the case of overtime, the away team plays the first half starting on NRF Side. Teams are then to play the 2nd half with the home team starting on NRF side.
14. Playing a game with the wrong game type settings may result in a forfeit of the half.
Rosters:
1. Rosters should consist of a minimum of 5 players and a maximum of 10 players.
2. It is both teams responsibility to verify the eligibility of all players playing in the match prior to starting or continuing any match play.
3. Teams must have at least 3 members present in order to start a half.
4. A team playing with an ineligible player will forfeit the match.
5. Please have everyone registered with the correct in game name they will be using for their matches. It can be in the IGN space aswell.
6. Substitutions may be made during the 1st round of a half, during half-time, or in between maps unless a lag out occurs. If a player is to lag out after the end of the 1st round of a half, only the same player may come back during that half. If a player is to lag out before the end of the 1st round of a half a replacement player may be subbed in his spot. Also, players may back out into the lobby and come back to switch guns at any time.
7. Also a reminder to teams with less than five players, you must have five in ordered to be given a match come release date. Thanks.
8. Rosters will lock after in a Week TBA
9.You must be on the roster 24 hours prior to your match
10. Ringing, Clan Jumping Players may only play on 1 team per week per league. What this means is that if you play for a Demo team in a week 1 game then you may not play for another SND team for that WOGL scheduled week. Same goes for Escort
All Maps are to be played in a Randomized order for Escort and Demolition:
Demo
Dual Sight
Black Scent
Hammer Blow
Fox Hunting
Escort
Scorpion
Rising Dust
Connection Status
If a player is to display Orange or Red ping after the 1st round of a half it is the opposing teams discretion whether to re-play the half or let it stand. Please provide screenshots as proof when disputing to the help center.
Schedule/Match Reporting
Team leader's for each team must post in the Schedule / Match Report section of the forum stating that they have come to an agreement on the following:
Server, Channel, Room Name, Password and Time. If the match is not scheduled for any specific time in your match thread then it is to be played at the default match time: Saturday 9pm EST for Demo and Tuesday 9est for Escort
Match reports will not be valid without clear screen shots of both halves of play. Matches must be reported within 6 hours of the scheduled match time.
Forfeits/No Shows
The DEFAULT match time is 9 pm EST. you may ATTEMPT to reschedule but there is no guarantee. IF you can not come to an agreement on a scheduled time, the team that shows up to the 9 pm default time will be the winner. If you have a forfeit, contact one of the Admins / League Admins via ticket at theHelpCenter with proof of attempted contact of the team missing in action. Document all of your conversations with opponents regarding scheduling with screen shots.
Fraud:
1. Team leaders who create a team to report losses to another team will be banned.
2. Fraudulent cheating accusations will not be tolerated and offenders will be punished accordingly.
Playoff Rules
- The playoff's will be a best of 3 map series
- Losers of semifinals play a 3rd/4th place consolation match
- Check the stickies for each week of the demo match comm forum to see the excluded map and map rotation for that week
- Check the stickies for each week of the escort match comm forum to see the map rotation for that week
- Home team chooses whether they want to start on offense/defense at the beginning of each map
If at the end of a map the score is tied, it is declared a draw and the next map in the rotation is to be played. If at the end of the match the score is tied 1-1 maps, teams are to play the weekly tie-breaker map which will be announced in each week's schedule/match comm forums.
Total points do not count, only map winners.
If you have any questions/concerns about this season's SnD/CTF playoff format, please send a ticket to the help center.
1.0 Anti-Cheat Guidelines and Information
1.1 ScrimSpot Anti-Cheat Client Mandatory Use.
World Online Gaming League.LLC and ScimSpot.LLC have partnered to develop the official "ScrimSpot WOGL Anti-Cheat" client. The ScrimSpot WOGL Anti-Cheat client is mandatory for all WOGL events, including but not limited to the following; matches, playoffs and finals.
In order to use the anti-cheat client, you're required to have an registered account at WOGL.ORG. To register and account, please visit the following link; (WOGL - Register). Once you have verified and activated your account via hyperlink url in confirmation email, you will then be granted access rights to use the anti-cheat client. Please note, the anti-cheat system has added security to prevent the act of ringing (smurfing) in WOGL events.
Users are required to use the anti-cheat client during the entirety of all WOGL events, including but not limited to the following; matches, playoffs and finals. Users that experience any issues operating the anti-cheat client are required to submit an Help Center Ticket and provide the details pertaining to the issue. Any user that cannot run the anti-cheat client due to operating issues, is NOT allowed to participate in ANY WOGL events.
It is the sole responsibility of each user to ensure his / her client is up-to-date, and operating before the start of WOGL events.
All data generated by the anti-cheat client is required to be held by the user for no less than two (2) weeks. Failure to provide anti-cheat related files when requested by WOGL / ScrimSpot staff can result in user suspensions, forfeiture of matches and user related bans.
1.2 WOGL / ScrimSpot Strict and Unique Anti-Cheat Policy
World Online Gaming League.LLC and ScrimSpot.LLC operate on an strict zero tolerance policy relating to the use and/or possession of cheats and third party related tools pertaining to cheats.
If a users is found to be cheating and/or possession of cheats in WOGL events, including but not limited to the following; matches, playoffs and finals, their team shall forfeit the event, and the said user will automatically be removed the team's roster. WOGL events played and won within the specific event, with that particular user participating, shall result in matches being overturned (wins converted to forfeits).
It's the sole responsibility of the user, NOT WOGL and/or ScimSpot to ensure the computer system that is used for playing in WOGL events is maintained in an cheat free manor, this includes the borrow/renting of systems to play from.
1.3 Third Party Add-ons and Game Modifications
WOGL does not, and will not allow modifications made to the game client in anyway unless otherwise stated (official event endorsed modifications). This includes but not limited to the following; changes of player skins, scripts (or macros of any form), or third party software that changes the game client in any way. Any user caught violating this rules will forfeit their teams match and will be subject to further disciplinary actions (user banning). The game is to be played as its original installation and updated in accordance with official patches released by its publisher.
1.4 Additional Information
1. Teams caught cheating, hacking, “glitching”, or abusing in-game mechanics in any way will be locked from playing matches and/or removed from WOGL.
2. If you suspect a team of cheating please play the match until its conclusion.
3. All disputes and cheat accusations must be submitted through the help center.
4. WOGL will not take action regarding members who are accused of cheating in non WOGL matches.
5. Make sure to verify anyone who contacts you claiming to be WOGL Staff with our official Staff Page.
6. Player's found to have "Cheat Making" utility's will also be banned from WOGL. For example, any injectors or memory editing software such as "Cheat Engine".
Any player previously banned that is caught playing for a team during the WOGL season under an alias name will cause the complete team and players to be suspended for 1 season. If it is found that the team knew the player was a banned player the team could possibly face being permanently banned.
Infraction System

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League Disclaimer
If a player has been found to have not run the AC client while participating in WOGL match play:
1st offense: 1 week suspension
2nd offense: 1 season ban
3rd offense: permanent ban
Team Consequences:
- If a player has been found to have not run the AC client while participating in WOGL match play his/her team is to lose every round that player had participated in.
- If both teams have been found to have had a player not run the AC client while participating in WOGL match play the match is to be replayed.
Rules are subject to change, adjustment, and updates at anytime. Rules shall not be re-distributed and/or copied in any form without written permission from WOGL.LLC
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